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[BUG - Release] Crash Bandicoot 4 fatal error on loading main menu

Open RibShark opened this issue 1 year ago • 3 comments

Branch or Release v3.0.1

Game and Engine Version Crash Bandicoot 4: It's About Time - UE version 4.24.2

Describe the bug On game startup, after all the intro logos have finished playing, the game crashes with a fatal error after the main menu loads.

Mods directory ~~A zip of your Mods folder if you've installed any mods that don't come with UE4SS by default~~ Only default mods used.

To Reproduce Steps to reproduce the behavior:

  1. Launch game

Expected behavior The game should not crash.

Screenshots, UE4SS Log, and .dmp file UE4SS.log

Desktop (please complete the following information): Win11

Additional context When using the Debug experimental build, the main menu loads for a few seconds before crashing. The Shipping build acts the same as the 3.0.1 version. bUseUObjectArrayCache has no affect on the crash.

RibShark avatar Dec 18 '24 21:12 RibShark

Try turning off all mods in Mods/mods.txt.

UE4SS avatar Dec 18 '24 23:12 UE4SS

I think it has same problem as https://github.com/UE4SS-RE/RE-UE4SS/issues/694#issue-2609284872

acyc070 avatar Dec 19 '24 03:12 acyc070

Try turning off all mods in Mods/mods.txt.

I found actually working fix: set 'HookInitGameState' and 'HookLoadMap' to '0' Was mentioned in https://github.com/UE4SS-RE/RE-UE4SS/issues/693#issuecomment-2504101202

acyc070 avatar Jan 10 '25 15:01 acyc070