vizicities
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A framework for 3D geospatial visualization in the browser
Is there any blueprint input for overpass data?
Implements feature request https://github.com/robhawkes/vizicities/issues/57 Depends on [Oculus Bridge](https://github.com/Instrument/oculus-bridge) and Three.js [OculusRiftEffect](https://github.com/mrdoob/three.js/blob/master/examples/js/effects/OculusRiftEffect.js) Also added first person controls using arrow keys.
I'm currently working with my own job using vizicities 0.2.0 and found out that current `VIZI.BlueprintSwitchboard` supports only single input, single output. It's hard for me to understand why it's...
I am doing data visualization to urban data. In my visualization, I need to set color and make it translucent. Can I set the color and opacity of buildings in...
The view doesn't update when you call `world.moveToLatLon`. It makes sense to automatically update and move the view when the world is moved.
Supports Three.js: http://verbnurbs.com/ Adds a variety of helper functions for creating complex geometry such as terrain, extrusion, curved polylines, lathe, etc.
When the map view is moved and the `BlueprintHelperTileGrid` emits a "moved" event, `BlueprintOutputBuildingTiles` clears out all its meshes before loading up the new ones. This causes most of the...
Mapzen provides building data at different zoom levels with varying degrees of detail. It'd be great if buildings in the distance could be loaded and rendered at lower detail levels...
Right now, the best you can do is to remove the output's object from the scene. But that's not universal and may not be available or applicable. And even if...
The [Service Worker API](http://www.html5rocks.com/en/tutorials/service-worker/introduction/) is gaining traction and looks to provide some pretty cool functionality around the management of offline state and general caching. Some research should be done to...