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Validate keep away behaviour and tune its ability

Open itsarune opened this issue 1 year ago • 1 comments

Description of the task

Keep away aims to prevent the robot from losing possession over the ball when enemy robots are close by dribbling. We should validate and test that it performs well in field tests.

Here is the relevant keep away logic.

You could test this behaviour by putting down a friendly robot and placing a robot shell of the opposing team near the friendly robots.

Acceptance criteria

  • [ ] Create a field test to test keep away behaviour
  • [ ] Tune and validate the keep away behaviour, making changes to the current logic as necessary
  • [ ] If keep away logic is updated, create a new attacker_tactic_test.py to test the new logic via a simulated test. We will need to create a new file for this. This test is a good example.

Blocked By

itsarune avatar Oct 19 '24 09:10 itsarune

I believe this issue is closed - a new keep away FSM was made... however I suppose the field testing could still be valid

annieisawesome2 avatar Oct 15 '25 04:10 annieisawesome2