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[Gameplay] Play Selection - Aggressive Defense

Open Andrewyx opened this issue 1 year ago • 1 comments

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Description

Switches from DefensePlay to OffensePlay when the ball is:

  1. under a speed threshold
  2. within a displacement threshold
  3. for a duration threshold The above conditions define a stagnant ball and switches gameplay to offense to steal ball.

Testing Done

Resolved Issues

Length Justification and Key Files to Review

Review Checklist

It is the reviewers responsibility to also make sure every item here has been covered

  • [ ] Function & Class comments: All function definitions (usually in the .h file) should have a javadoc style comment at the start of them. For examples, see the functions defined in thunderbots/software/geom. Similarly, all classes should have an associated Javadoc comment explaining the purpose of the class.
  • [ ] Remove all commented out code
  • [ ] Remove extra print statements: for example, those just used for testing
  • [ ] Resolve all TODO's: All TODO (or similar) statements should either be completed or associated with a github issue

Andrewyx avatar Jul 20 '24 11:07 Andrewyx

we might not need this now that we have shadowenemytactic in defenseplay

williamckha avatar Jul 21 '24 00:07 williamckha

Created #3304 to address this problem.

itsarune avatar Aug 15 '24 06:08 itsarune