Software
Software copied to clipboard
[Gameplay] Refactor Play to persist data
Description of the task
For the new gameplay design, Play needs to persist (instead of constructing a new play every time)
Acceptance criteria
- [ ] thunderscope should still work
Blocked By
Is this referring to persisting on disk for future Thunderscope launches, or keeping state on memory (since we reconstruct the plays when the dynamic parameters change?)
No here we mean to keep state in memory (so that we can persist learned information over the course of the game).