imgui_sdl
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ImGuiSDL: SDL2 based renderer for Dear ImGui
Input doesn't handle events properly. I used code from example.cpp.
Rewrote the triangle rasterizer from scratch, now supports textured triangles and ImGui anti-aliased mode (broken before). A bit faster too. Screenshot: Previously:
Only what's 'inside' a ImGUI widget seems to be cleared correctly, if anything is drawn outside the widget, it won't be cleared ever. Seems to only happen with Windows(only tested...
Thanks for this, it's really helpful to not have to switch to OpenGL rendering to use imgui. One problem though - fonts don't seem to render as nicely. The two...
By the looks of it, we ignore the clip rect that the user might have set before calling `Render`. It should probably be investigated if/how the "default" ImGui backends provided...
There's some broken garbage in the background of some primitives from the start:  However, the primitives also break further when changing the thickness (I moved it away from 3.0,...