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Crash main.(*Player).ReadByteArray

Open FixTheAdmin opened this issue 5 years ago • 3 comments

goroutine 1402 [running]: main.(*Player).ReadByteArray(0xc42016a460, 0xffffffffffffffc7, 0xc4203d5b30, 0x42, 0x43, 0x0, 0x0) /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/utils.go:245 +0x40 main.(*PacketPlayPluginMessage).Read(0xc4204a2090, 0xc42016a460, 0xa, 0x5a4f60, 0xc4204a2090) /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/packet_handle.go:414 +0x127 main.(*Player).HandlePacket(0xc42016a460, 0x9, 0xa, 0xc4200d1378, 0x1, 0x0, 0x0) /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/packet_registry.go:62 +0x335 main.(*Player).ReadPacketWithoutCompression(0xc42016a460, 0x0, 0x0, 0x0, 0x0) /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/connection.go:195 +0xb8 main.(*Player).ReadPacket(0xc42016a460, 0x0, 0x0, 0x0, 0x0) /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/connection.go:175 +0x72 main.HandleConnection(0x5a56e0, 0xc4202ca048, 0x56e) /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/limbo.go:84 +0x36e created by main.main /home/earthmc/servers/hublite/1.0.4/TyphoonLimbo-1.0.4/limbo.go:32 +0x1fa

This happens on both 1.13.2 and 1.14 builds.

FixTheAdmin avatar May 05 '19 07:05 FixTheAdmin

This is the most serious issue for me right now. It usually crashes after 15 minutes of being online on the 1.14 version. Same thing happens on 1.13.2 but it usually takes longer until it crashes, not sure it's relevant to the issue. I can also add that around 300 players pass the server while it's up.

FixTheAdmin avatar May 05 '19 09:05 FixTheAdmin

Sometimes, the PacketPluginMessage seems to create issues. It can depend on your usage.

Which proxy are you using ?

skyforce77 avatar Jul 03 '19 15:07 skyforce77

Thanks for the reply. I use waterfall.

FixTheAdmin avatar Jul 29 '19 18:07 FixTheAdmin