XBONEmu
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Xbox 360, Xbox original
As much more software is available for Xbox 360 and Xbox original - is it feasible to add wrappers for those environments?
Xbox 360 will need also to emulate PowerPC, probably solvable by lifting code from Xenia, QEMU or another PPC emulator. Example of cross-architecture wrapper is EmuWoW (running Win32 MIPS and Alpha programs on x86 Windows).
the point of this project is not to emulator the Xbox Original or Xbox 360 you can refer to xemue or Xenia for those platforms respectively. This project is for the Xbox One.
Sorry, what I meant is that:
- it seems your not making Xbox One emulator, but a Xbox One API wrapper, so that Xbox One programs (games?) can run on Windows?
- there aren't a lot of "open" Xbox One programs that you can test with
- I assume Xbox One API is closely related to Xbox 360 and Xbox original APIs
- conveniently Xbox original, Xbox One and Windows use x86/x86-64 CPUs
- there are Xbox 360/original programs running under Xenia/Xemu
- Thus, it may help if you start from the older consoles and build support upwards
The Xbox Original is no where near the same as the Xbox Original or Xbox 360. The Xbox One is an x86 system that runs the Hyper-V hypervisor that runs three virtualized windows installations. https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fi3.ruliweb.com%2Fimg%2F20%2F10%2F02%2F174e78a90be50eb19.jpg&f=1&nofb=1&ipt=0fdaa2a122122acfc26ee774236798774befc0cd9e911b0290df622488dd2a07&ipo=images and you can read more about it here https://xboxoneresearch.github.io/wiki/operating-system/xbox-operating-system/
Thanks. Probably I misunderstood the aim of your project - are you making: a) Xbox One emulator b) Xbox One API wrapper, so that Xbox One executable files (programs and games) can run on regular Windows?
The later
Xbox Original/360 emulators developed by MS might be able to run.