TwitchLib.Unity icon indicating copy to clipboard operation
TwitchLib.Unity copied to clipboard

TwitchLib repository representing all code belonging to the implementation of TwitchLib for Unity. Maintained primarily by LuckyNoS7evin.

Results 21 TwitchLib.Unity issues
Sort by recently updated
recently updated
newest added

Sorry if I missed it, but is there some way to handle errors/timeouts with calls to the Twitch API using the API class? I've noticed that if there is a...

I'm having an issue when I build for WebGL on my Mac, when I call the following line inside a MonoBehaviour: ``` var connection = new PubSub(); ``` The following...

I Started having problems with the PubSub service all of a sudden, It's not getting any input from twitch events. The strange thing is it used to work without a...

I get this when I try to import TwitchLib.Unity into my project. I followed the guide and placed the dll in a folder called Plugins inside of my Assets folder....

im having trouble with my token not working ... giving me bad oauth heres my code pubsub = new TwitchPubSub(); pubsub.OnPubSubServiceConnected += Pubsub_OnPubSubServiceConnected; pubsub.OnBitsReceived += Pubsub_OnBitsReceived; pubsub.OnSubscribersOnly += Pubsub_OnSubOnly; pubsub.OnSubscribersOnlyOff...

It has a flag "IsUserInputRequired" but not a field to check that UserInput if is required. In previous versions the "OnRewardRedeemedArgs" class had "Message" with that UserInput. Thanks.

I have been scouring the site for any guide for implementing into Unity but the previous guide was taken down. The link returns me a 404 error.

Is IL2CPP supported? I tried building my game with IL2CPP instead of Mono but TwitchLib.Unity didn't seem to connect to Twitch chat. Exact same build on Mono, everything works perfect.

Unity Version: 2019.2.5f1 Running with release 1.0.0 of twitchlib.unity in the standalone player i'm experiencing issues with the chat commands, the first few seconds after connecting it responds to commands...

I notice that there is the Follower Service that has an OnNewFollowersDetected event. I also notice the the PubSub service has an OnFollow event. I'm trying to make a game...