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Gamepad and Haptic Feedback

Open Twinklebear opened this issue 12 years ago • 1 comments

Make use of SDL's gamepad and haptic feedback API to add the functionality to the engine

Will probably want to write a haptic effect class for easier creation of effects and to expose them to Lua

Twinklebear avatar Oct 13 '12 06:10 Twinklebear

I've got gamepad input reading added in the Input class, have yet to work on setting up haptic effects

Twinklebear avatar Oct 13 '12 06:10 Twinklebear