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[Bug]: [ALPHA] unresponsive on startup

Open McModknower opened this issue 1 year ago • 1 comments

Discord Thread

https://discord.com/channels/828292123936948244/1308127840079843388

What happened?

When trying to start the current save_breaker (2024-11-18), i only get a grey screen (as seen in the picture).

Version

not visible

What OSes are you seeing the problem on?

Linux

Relevant debug.log output, search next to the exectuable

Godot Engine v3.4.2.stable.custom_build - https://godotengine.org
Godot Engine v3.4.2.stable.custom_build - https://godotengine.org
Godot Engine v3.4.2.stable.custom_build - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL ES Batching: ON
 
ERROR: No loader found for resource: res://dialogue/screen.png.
   at: _load (core/io/resource_loader.cpp:278) - Method failed. Returning: RES()
Turing Complete 0.1220 Beta on X11
ERROR: No loader found for resource: res://dialogue/screen.png.
   at: _load (core/io/resource_loader.cpp:278) - Method failed. Returning: RES()
ERROR: No loader found for resource: res://dialogue/screen.png.
   at: _load (core/io/resource_loader.cpp:278) - Method failed. Returning: RES()

McModknower avatar Nov 18 '24 17:11 McModknower

It works after adding -compat-force-slr off to my steam.desktop.

I won't close this since it still might be a bug that should be fixed later.

McModknower avatar Nov 19 '24 17:11 McModknower