[Bug]: Re-running ALU2 overwrote Symphony ALU
Discord Thread
https://discord.com/channels/828292123936948244/1291583671060664404
What happened?
Rather than the ALU custom component.
Looks like ALU1 is now setup to overwrite ALU2 as well, so I'm guessing this is intentional. I think its extremely dangerous to overwrite later levels by replaying older ones. I know there's the choice to overwrite or not, but it's not clear that it's going to overwrite something seemingly unrelated
The ALU1->ALU2 is (slightly) less bad as there's no direct use for ALU1, but it's entirely possible you want to optimize your OVERTURE ALU separately from your Symphony ALU
Version
0.1182 Beta
What OSes are you seeing the problem on?
Windows
Relevant debug.log output, search next to the exectuable
No response
there should be a popup asking you if you want to overwrite, discard or keep both, but maybe I should remove the option to overwrite