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[Bug]: Re-running ALU2 overwrote Symphony ALU

Open Gelthir opened this issue 1 year ago • 1 comments

Discord Thread

https://discord.com/channels/828292123936948244/1291583671060664404

What happened?

Rather than the ALU custom component.

Looks like ALU1 is now setup to overwrite ALU2 as well, so I'm guessing this is intentional. I think its extremely dangerous to overwrite later levels by replaying older ones. I know there's the choice to overwrite or not, but it's not clear that it's going to overwrite something seemingly unrelated

The ALU1->ALU2 is (slightly) less bad as there's no direct use for ALU1, but it's entirely possible you want to optimize your OVERTURE ALU separately from your Symphony ALU

Version

0.1182 Beta

What OSes are you seeing the problem on?

Windows

Relevant debug.log output, search next to the exectuable

No response

Gelthir avatar Oct 04 '24 08:10 Gelthir

there should be a popup asking you if you want to overwrite, discard or keep both, but maybe I should remove the option to overwrite

Stuffe avatar Dec 17 '24 09:12 Stuffe