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[BUG] "when this sprite clicked" block does not work outside of stage size when using camera controls while in fullscreen
hastily made bug showcase.zip this one is better
It is a known bug. but there are two simple alternatives to a "solution".
... which are?
The first solution is based on the coordinates or distance of the mouse and then verify if the mouse is pressed.
The second is based on an object that follows the mouse and it is verified if that object is being touched and the mouse has been clicked.
here the alternatives. I hope it helps something. Proyecto.zip
fixed in the new camera extension