Tsym-or-Tysm
Tsym-or-Tysm
## Introduction Purpose of this ticket is to keep track the recount of all characters in accordance with gcsim's frame framework, which differs slightly from existing count in that we...
From vigne: https://discord.com/channels/845087716541595668/869210750596554772/942806502543069194   This may be resolved by the changes in the `next` branch - to be seen...
Particle generation is not accurate currently since a lot of characters just use "plug" values. We probably need to re-evaluate the overall particle system, since in general particle timings have...
A lot of mods currently set the "Expiry" field to -1 and then use custom methods to track whether it is active or not. This makes things very hard to...
For the most part, users shouldn't need to set the number of iterations themselves, as we should be able to dynamically determine this based on the results. To keep this...
They should be noted somewhere to promote visibility. Can probably provide a thin set of getter/setters around Tags for this purpose?
Need to think more about how...
Title - should be similar to the swap error message
Currently status names are completely custom, and has a few inconsistencies (e.g., "btburst" and "xqburst", whereas other characters use their full names). We probably want to standardize this at some...