OpenGothic
OpenGothic copied to clipboard
Implement FOV/interface features from SystemPack
- FOV:
[PARAMETERS]
VerticalFOV=67.5
- Interface scaling (preferably full interface section)
[INTERFACE]
Scale=0
; ... Automatic interface scaling, resolution 1024x768 used as base for autoscale algorithm.
; on (1) or (1.1 ... and higher), - Interface scaling in n-times on the discretion of the user.
; maximum value depend on vertical resolution.
; for exapmle, for 1920x1080 it will be 1080/512 = 2.10.
; for 3840x2160 it will be 2160/512 = 4.21.
; higher values will be readed as maximum value.
; off (0), - without scaling. Default is 1.
DialogBoxX=800
DialogBoxY=600
SubtitlesBoxX=600
; ... dialogue and subtitle window size settings (in pixels).
ShowManaBar=1
; ... mana bar settings: is always invisible (0), is only visible when the hero is holding a spell in his hand (1), is always visible (2), default in the game 1.
ShowSwimBar=1
; ... remaining air bar (for swimming underwater) settings: is always invisible (0), is only visible when underwater (1), is always visible (2), default in the game 1.
HideHealthBar=0
; ... life bar settings: is always visible (0), is always invisible (1), default is 0.
NewChapterSizeX=800
NewChapterSizeY=600
SaveGameImageSizeX=320
SaveGameImageSizeY=200
; ... The size of the interface elements in the game: Starting a new chapter, Saving the game, measured in pixels.
InventoryCellSize=70
; ... Change the size of the inventory's cells, - minimum (10), default is 70, measured in pixels.
ForceMenuScale=0
; ... any menu will be scaled if this option enabled, - on (1) or off (0), default is 0.
ScaleMenusX=640
; ... menu size X, for auto scale, default is 640, in pixels.
ScaleMenusY=480
; ... menu size Y, for auto scale, default is 480, in pixels.
Color_DialogChoice_Active=-1
; ... selected dialog option color, default is -1 (white).
Color_DialogChoice_Inactive=-6316129
; ... not selected dialog option color, default is -6316129 (grey).
Color_Talk_Hero=-1
; ... player subtitles color, default is -1 (white).
Color_Talk_NPC=-256
; ... NPCs subtitles color, default is -256 (yellow).
ScaleInventory=1
; ... Allow to scale inventory, - on (1) or off (0), default is 1.
Hide_STR_DEX=1
; ... Hide the second value of strength and dexterity in the character's menu, - on (1) or off (0), default is 1.
[SUBTITLES]
Control=0
; ... Turns on the subtitle display time management - on (1) or off (0), default is 0.
; must be enabled to manage the subtitles.
TimeMultiplier=2.0
; ... The time factor for phrases with voice dialogue files.
; This means that there is one phrase uttered for a duration of 10 seconds with the multiplier 2.0 so that the subtitles for it are displayed for 20 seconds.
MaxTimePerPhrase=30.0
; ... Maximum time in seconds to display the subtitles without the voice file.
TimePerChar=100.0
; ... The time in milliseconds to display a subtitle character without voice dialogue file.
; for example, when TimePerChar=200.0, the phrase, "Can you teach me how to fight?" contains 30 characters, so it will appear 30 * 200/1000 = 6 seconds.