OpenGothic
OpenGothic copied to clipboard
SFX volume slider not working well
- SFX slider does not seem to affect torchfire, animal, footstep, attack or the earthquake sounds
- it does affect half of the main menu music
it does affect half of the main menu music
That is correct:
static bool once=true;
if(once) {
Gothic::inst().emitGlobalSoundWav("GAMESTART.WAV");
once=false;
}
Afaik same can be reproduced in vanilla.
SFX slider does not seem to affect torchfire, animal, footstep, attack or the earthquake sounds
About that - not aware, need to investigate
SFX slider does not seem to affect torchfire, animal, footstep, attack or the earthquake sounds
Should be fixed in 7a027dcfa8756c66e538780329e416b7355bdc01