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Problem fixed: - The crocodile won't float toward the water surface. - Also the CreatureFloat() use only the first frame to trigger death since it's frame == frame_base ... which...

I'm having a pretty bad crash in the "Trenches" level when I destroy a turret with the revolver. This doesn't happen with the precompiled v2.2.1. The latest working build is...

Removes check for pointer negative value, fixes ASCIIToANSITable compile error.