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Unable to Identify Stacked Ghost Bodies
With ttt_spawn_type 2, if the bodies are too close to one another, you will not be able to identify either of them. Pictures below will show multiple instances of this. Not too sure if there's a great solution to something like this but has happened on multiple occasions now so wanted to see if there's anything that could be done to help prevent this from happening.
https://imgur.com/a/BGDxRRU#vucPmBj https://www.youtube.com/watch?v=HYSzJN2H3gU
It should still be possible with current method, but should be able to make it easier though, shall look into it.