L. Kärkkäinen
L. Kärkkäinen
It is not a bug but aspect ratio thing. Units are same length vertically and horizontally, so on 16:9 display the height is only 0.56 units (and from top to...
Then everything would be stretched, like cover images that should be square would become 16:9, and even text would appear distorted.
You won't be able to change the code so that it would work the same with screen height always being 1.0. It would require a shitload of changes all around...
I'm glad you found the time to benchmark. Yes, they take some more memory and math library functions may use higher precision than they would otherwise (even though basic calculations...
> If that proves to be the case, I'll have wasted hours of my time and concede you were right; ok? Based on prior experience, I think you'll break a...
LLVM folks also have an automatic converter tool: http://blog.llvm.org/2013/04/status-of-c11-migrator.html
We aren't trying to ditch Boost, nor can we, as seen on the list. Keeping any library deps as light as possible is a good idea, that's why I made...
I'm going to apply cpp11migrate on master tonight. Please notify me and push any local changes that you may have done because a huge conflict will be created otherwise.
This tool is pretty impressive. Could have removed the empty line, though ;) Original: ``` c++ for (Paths::const_iterator it = paths.begin(); it != paths.end(); ++it) { fs::path p = *it;...
Commit done. Feel free to hack again :)