Trollwut

Results 47 comments of Trollwut

Thanks for the quick response! May I ask, how you will handle the time tracking on this ticket then? So I guess after I threw it into my "Done" coloumn,...

Hey there! Any news on self-hosting the content?

Also, AFAIK it would be necessary to "really delete" (delete out of history) it out of the repo, as otherwise it will be stored somewhere in the git repo still....

> @intmainreturnzero : I don't want to release it to AUR, at least for now, because: > > 1. I've never maintained anything on the AUR before > > 2....

oof, look at how good I'm at reading usernames! Well then… take everything but that comment with the nice eyecandy, which belongs to @kuravih :D

wow, that was quick... thanks mate! Also, wtf, that git repo is over 220MB big, woweyzowey! Installed your package via `yay` and it worked out of the box, very cool....

I might have found something. This is my status output of the script: ``` Enter Choice [0-9]: 9 Method 1 setup with following Bus IDs 0000:00:02.0 i915 0000:01:00.0 nvidia Method...

> @Trollwut For the SDDM issue I think that is down to SDDM still using X on the backend rather than Wayland. most likely :) I dont mind having it...

Hey there! So I tested it and it seems like it works now. I still have problems rendering 3D apps, but we'll come to that. :) Ok, so here is...

Well, it works *almost* as it should :D So I tested your env, but it doesnt do anything for me: ``` $ __NV_PRIME_RENDER_OFFLOAD_PROVIDER=0 glxinfo | grep renderer OpenGL renderer string:...