Send data to network
I'm using two computer. One for streaming, and another for play. I would like to get data on my streaming computer to display like fame count etc.
Can you eventualy add something to get data on another computer from the network (using web socket) ? Or just add a feature that save data in a txt file Thanks
Host A uses pcap_open_live() in promiscuous mode to capture complete Layer 2 raw packets and forwards them to Host B via UDP. Upon receiving these raw packets, Host B injects them into the Npcap Loopback Adapter using pcap_sendpacket(). If AlbionOnline-StatisticsAnalysis supports selecting a specific network adapter for packet capturing, it should be able to function correctly with this setup.
@Ymjie yes, you can choce a "NetworkDevice":-1 device ID for specific network in the settings.json.
The networks with ID's are in the log file, you have to start one time the tool to get the log information.