BS2PC
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c2a3c PS2->PC incorrect surfedge used for face
Face 1576 has -2 as its first surfedge which corresponds to a vertex that makes no sense for the face. I mucked around with the BSP and it seems like -4144 should correspond to the correct vertex but setting it causes the face to seemingly disappear and I don't know enough about the BSP format to know why. This issue occurs with the latest version of BS2PC and the version before the full rework.