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build error Version 4.1.4 UE 4.26 error C3861: “IsStaticPathAvailable” not defined RuntimeMeshComponentProxy.cpp line 94 line 236

Open dragonpoint opened this issue 3 years ago • 1 comments

RuntimeMeshSandbox.uproject need rebuild MeshComponent but failed

open vs solution and build got errors error C3861: “IsStaticPathAvailable” not defined RuntimeMeshComponentProxy.cpp line 94 line 236

UE4Editor_D8P5WiogIl UE4Editor_GEMJFwcGBu

dragonpoint avatar May 18 '21 10:05 dragonpoint

Hi, I have the same problem, any news ?

trungus avatar Dec 31 '21 21:12 trungus

Closing as this is now a replaced version of the plugin so previous issues likely won't apply exactly. If you continue to have this issue on the new version, please feel free to reopen!

Thanks!

Koderz avatar Mar 06 '23 15:03 Koderz