RealtimeMeshComponent
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build error Version 4.1.4 UE 4.26 error C3861: “IsStaticPathAvailable” not defined RuntimeMeshComponentProxy.cpp line 94 line 236
RuntimeMeshSandbox.uproject need rebuild MeshComponent but failed
open vs solution and build got errors error C3861: “IsStaticPathAvailable” not defined RuntimeMeshComponentProxy.cpp line 94 line 236
Hi, I have the same problem, any news ?
Closing as this is now a replaced version of the plugin so previous issues likely won't apply exactly. If you continue to have this issue on the new version, please feel free to reopen!
Thanks!