Treeston

Results 22 comments of Treeston

`ObjectAccessor::GetCreature`, and it's guaranteed to be a `TempSummon` if it's in that slot.

Not unless you add a boundary check to her entercombat. The core doesn't do it for you. PS: `CheckRequiredBosses`?

Just fix required boss data for BQ to properly require princes.

Overriding AttackStart is a colossal hack. Get sniffs, my money is on IMMUNE_TO_PC while moving or similar.

It should count as object creation if the mob leaves vision range. You'll get a CreateObject for that.

`SMSG_SPELL_GO` (assumedly) won't be sent to anything outside vision range. Should it? If you enter vision range after the spell cast starts, what packets does the server send? Sending it...

Hm, so what you're saying is that if we sent the same packets we see in sniffs, the behavior isn't the same as retail? :o

Anecdotally, no way. Doubt I'd have proof of it anywhere though.

Isn't emote state sent in the create packet? Dunno, first thing that came to mind. EDIT: Doesn't explain the actual _animation_ though, e.g. fire or whatever. Ehhh.