Trebor Huang

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I'm about to come back to this as summer holiday is coming.

It seems hard-coded that the game must be in fullscreen. Wine fakes a fullscreen so that must also be tackled with

- Compile btex with everything as prelude and the formula as text, **turning off KaTeX**. - Extract the generated code - Use MathJax to render that

See KaTeX/KaTeX#375

Actually KaTeX generated tags all fall within the constraints, but the styling requires css which would be filtered.

Perhaps it would be better to bundle btex instead of this.

The problem with `#` is for [btex](https://github.com/banana-space/btex). VSCode-btex does not handle rendering here. As for `$`, I could theoretically disable highlighting in code blocks.

The browser would still render using the virtual pixel size, so most tests would get off screen. Setting the browser zoom seems to be a bit clunky. IMO the best...

> A general migration assistant would also be really useful for changes like this, but that's another story. Now that the decision has been made, maybe we can talk more...

Oh wait, should I rebase on #1133?