Entity_Texture_Features icon indicating copy to clipboard operation
Entity_Texture_Features copied to clipboard

[BUG] Armor stand in smithing table GUI doesn't variate texture when it should

Open Thanos1716 opened this issue 1 year ago • 2 comments

Describe the issue

  • What happened? When opening the GUI of a smithing table, the armor stand rendered by Minecraft has the vanilla texture applied rather than the ETF texture override. This is in contrast to Optifine which varies both the model and texture in the GUI.
  • What were you doing when it happened? Incorporating this fix into Pixel Consistency and I noticed it (may it haunt your nightmares >:) ).

Resource pack: example-armor-stands.zip

Screenshots Optifine: 2024-01-18_17 10 44

ETF + EMF: 2024-01-18_17 09 08

Your setup: (please complete the following information):

  • Minecraft version: 1.20.4
  • ModLoader: Fabric
  • ETF Version 5.2.1
  • Does the issue persist with only ETF installed? Yes (plus EMF, Fabric API and Mod Menu)

Additional context: I've been meaning to rework a lot of the models/textures in my pack anyway, so this shouldn't affect me for long, but thought it was worth tracking anyway

Thanos1716 avatar Jan 18 '24 17:01 Thanos1716