B. Kelly

Results 136 comments of B. Kelly

Sorry I lost track of this, but I also still can't figure out how to trigger it on my end, which makes fixing it kind of tricky. The stack trace...

No reason, I just blithely assumed it ended with -able like most things do. Apparently it does not! How annoying. Anyways. I still can't reproduce this; please (a) _make sure...

I haven't prioritized this because there's a workaround, but I _have_ read it. My best guess is that with Rapid Fire, it's somehow skipping over the stateframe that triggers the...

> With the higher frame rate, a guard who's emptying a clip into you will kill you faster than on a lower frame rate. That's because the hit checks are...

Yeah, I always kind of figured they were not affiliated with Trent but also recognized me as not real air crew. The confusing part is that they don't _always_ notice,...

I'm having to recreate my homeserver thanks to #151 anyways, so I can give it a whirl now since I've got nothing to lose :D

It works! It doesn't create the room under a space, though, just leaves it free-floating, which is an issue once you have (e.g.) more than one `#general`. I also cannot...

Aah, yes, I think this and #96 are fundamentally the same feature request.

Can confirm this is still happening in 0.39.2 -- I get a glimpse of the UI, then it dies with `construct Cranelift ISA for triple: Unsupported`.

Looking at it, it looks like RISC-V support was added in Wasmer 3.2, and Zellij is still on 3.1.1 -- so fixing this requires another Wasmer bump, which, according to...