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[EventWar] Suggestion: Configurable option to allow Nations the ability to change their conquered Towns' mayors.

Open LlmDl opened this issue 2 years ago • 8 comments

Please explain your feature request to the best of your abilities:

Maybe have it work for a limited time only after conquering is achieved.

@Peskdt

LlmDl avatar Feb 01 '23 19:02 LlmDl

Could you add an option to change the operation of the Town vs Town event (which currently merges the losing towith to the winning town)?

The new option is that at the moment of winning the battle, the winning town can choose a player (from their town) to be a mayor in the losing town.

It would be nice if the election command had a node that can be distributed in the townyperms.yml permissions.

Peskdt avatar Feb 01 '23 22:02 Peskdt

That would be interesting. I don't know what election command you're talking about though.

LlmDl avatar Feb 01 '23 22:02 LlmDl

Oh, It can also work to set the soldier with the highest score as the mayor. Better than creating a command to set it

Peskdt avatar Feb 01 '23 22:02 Peskdt

Oh I was confused, there could be a prompt to decide who to set.

LlmDl avatar Feb 01 '23 22:02 LlmDl

Is it possible to make that?

Peskdt avatar Feb 01 '23 22:02 Peskdt

Could be a thing yeah, have to work it out though, the player selected to be mayor might not want it either.

LlmDl avatar Feb 01 '23 22:02 LlmDl

Yeah, it should be an invitation from someone with that permission. and the receiver can choose to be or not be the mayor.

Peskdt avatar Feb 01 '23 22:02 Peskdt

You could make a link to a specific rank, for example. In the plugin configuration, add rank_who_next_mayor_in_new_town: helper (This should take into account that ranks can be in different languages). So we use the method of polling in the city, we find out who wants to rule the new city in case of victory (in any case, players are planning their attacks) @LlmDl @Peskdt

NeotenySS avatar Feb 09 '23 17:02 NeotenySS