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Use int normally, use int64 if needed

Open Tougee opened this issue 3 years ago • 2 comments

A new try to optimize calculations, normally use int, use Int64 while calling load3(), load4(), FeToBytes(), FeCombine(), FeMul(), feSquare(), ScMulAdd(), there're some Int32 usages. Benchmark results are not fast enough, I'll make some detailed improvements later for object allocations.

Tougee avatar Sep 23 '21 03:09 Tougee

Why don't you merge it?

D00mch avatar May 08 '22 21:05 D00mch

Why don't you merge it?

Benchmark results not good.

Tougee avatar May 09 '22 02:05 Tougee