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Heal players on join

Open ChargedCreeper opened this issue 10 years ago • 6 comments

If a player is healed when they joined the server, then death potions would be less effective as people could just rejoin and spawn again. Simple solution I would think.

ChargedCreeper avatar Jul 10 '15 23:07 ChargedCreeper

But, people could keep rejoining and crash the server. So when the server crashes they all rejojn at once. R.i.p

PattyToTheWatty avatar Jul 11 '15 00:07 PattyToTheWatty

I think we should "Reset" a player whenever they join, so send them to spawn, wipe their inventories, heal them etc etc etc.

Wild1145 avatar Jul 13 '15 21:07 Wild1145

I am going to bump this. I am not sure as this would fit the contributing guidelines, and may be better placed in a 3rd party plugin due to the size of the change, but any opinions would be welcome.

Wild1145 avatar May 31 '17 07:05 Wild1145

@Wild1145 The size of the change does not matter, as long as PRs don't have a small change size (due to overhead of reviewing/accepting the PR).

I like the idea of 'resetting' a player.

JeromSar avatar May 31 '17 08:05 JeromSar

@JeromSar Its more that I cant see this being more than a 4 or 5 line change to the login event?

Wild1145 avatar May 31 '17 08:05 Wild1145

@Wild1145 Agreed, so this issue can not be implemented in a PR.

JeromSar avatar May 31 '17 08:05 JeromSar