Toranks
Toranks
Both are actually different errors with the same cause. The ideal would be a merger of reports (this is possible?). It affects inspect and lua consoles, help, [message], addons, and...
> btw @Toranks this bug is kinda related to some of your recent ANO changes These changes are practically the same https://github.com/wesnoth/wesnoth/commit/5cb9369
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How to replicate with 100% of security: - Install Legend of the Invincibles - Load this save on 1.17: [LotI1-Invasion.gz](https://github.com/wesnoth/wesnoth/files/11581978/LotI1-Invasion.gz) - Press "skip" on the intro, then the ESC button,...
The game is not fully unresponsive, only partially. Try pressing ESC with my save. If you go with debug it doesn't work because you won't have the 200 units that...
Stills happens on 1.17.10 Sometimes the sprite blinks, sometimes dissapear completely, and others (the most) doesn't happen. 
I've captured this video with a more serious version of this glitch, where the unit stays displaced and blinking permanently until I select it again. This occurs randomly, so far...
On the contrary, the unit should be seen where the HP bar is visible on the screenshot, it doesn't matter if these bars are visible or not, but the unit...
Oh that's right. I'm so used to the unit disappearing in 1.17 that I forgot that the original behavior didn't alter the attacking unit until you hit the attack button....
Maybe it's too late to comment because surely things will have changed since then on this files, but modify_unit can use [object] inside, and in fact it is usual and...