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Maya camera lattice

Maya Camera Lattice

Our Camera Lattice tool is the ultimate solution for mesh deformations in camera space. Attach a lattice to your camera and deform any mesh in a matter of seconds!

Features:

  • Lattice deformation in camera space
  • Multiple lattices per camera
  • Easily affects multiple meshes with a single camera lattice
  • Bezier and linear interpolations
  • Recursion parameter for bezier deformation
  • Deform meshes with multiple camera lattices
  • Utilities for accurate control on lattice points
  • Gate Offset attribute to prevent weird deformations on lattice edges
  • Influence Areas locators to localise deformation in 3D space

If you are planning to use one of our tools in a studio, we would be grateful if you could let us know.

Known limitations:

  • Few free maya rigs you find on the internet may not work with this tool
  • The camera lattice is a poly plane; you cannot select objects beyond it in object selection mode when looking through camera panel.
  • You can only have one camera lattice per camera.

Maya Bugs

  • Viewport 2.0 does not display the lattice correctly when the camera near clip plane is different from the default value. Please use the “Legacy Default Viewport” when using this tool.
  • Manipulators may not be displayed correctly in camera view

License

This project is licensed under the LGPL license.

Contact us

Please feel free to contact us at [email protected] in case you would like contribute or simply have questions.

ENJOY!