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Bot creating too many construction sites at RCL2
Issue
Bot is creating excessive construction sites (74+ sites) at RCL2 with only 2-3 creeps, causing inefficiency.
Observed Behavior (2025-11-22 W2N3)
- Construction sites: 74 sites
- Creeps: 2-3 total (mostly universal)
- Progress: Roads at 0%, sites not completing
- Spawn: Idle with 302/550 energy (not spawning replacements)
Expected Behavior
At RCL2 with few creeps:
- Limit construction sites to 5-10 max
- Prioritize: Extensions (5/5 ✓) → Containers → Roads
- Spawn should produce creeps when energy available and population low
Impact
- Creeps spread thin across too many sites
- No visible progress on any construction
- Population not recovering after creep deaths
- Resources wasted on planning vs execution
Recommendation
Add construction site limit based on:
- Room Control Level
- Active creep count
- Construction progress rate
cc: respawn in W2N3, RCL2 bootstrap phase