Tone.js
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LFO has no effect on iOS
The LFO don't seem to have any effect on iOS.
This code works on desktop and android, but the oscillator is unchanged on iOS.
let lfo;
let osc;
document.addEventListener("click", () =>
{
let options = { frequency: 1, min: 0, max: 4, amplitude: 1};
lfo = new Tone.LFO(options).start().toDestination();
osc = new Tone.Oscillator(440, "sine").toDestination().start();
});