TomyLobo

Results 38 issues of TomyLobo

Persuader: - Lower damage - Keep clip size - Spread seems ok? Mac Daddy: - Small decrease in damage (5%?) - Maaaaybe a tiny increase in spread - [ルナフクロウ](http://steamcommunity.com/id/LunaFukurou/) thinks...

Balancing
Server issue
Client issue

The new navmeshes open some new areas to the bots with new ways for them to get stuck :) da_cocaine: They get stuck in the bathroom windows because they refuse...

Bug
Server issue

- Shrink download size by removing unused assets using one of these ways: - The ``-log_opened_files`` command line option (every map, client and server) - The "strings" tool - [Smart...

Here's what the issue looks like: ![Screenshot of the issue](https://steamuserimages-a.akamaihd.net/ugc/860612455489617210/E590C8CB6B318D9571A2AB298781124DFCFE96EE/) I found a fix for this as well: 1. start game 2. mat_specular 0 - This will actually disable the...

1. Pretty much the only issue here is that it's laggy :) Mid-range machines struggle to get 30 fps when there is a decent number of people on the server.

Map issue

1. You can get semi-stuck on the front roof. It's possible to get out but it's sloooow. Maybe add some invisible physical model there so people just walk over it...

Map issue

One of TrickshoT's friends wanted to create a machine gun. Note: CWeaponSDKBase::GetMeleeDamage and CWeaponSDKBase::GetBrawlSecondaryFireRate evaluate weapon weight differently. This needs to be considered when adding weapons with more than 20...

Server issue
Client issue
Enhancement

Fist brawl has no advantage over gun brawl but a major disadvantage: it does a lot less damage. This should be fixed by making gun brawl only as strong as...

Bug

I have no idea how that happened. I guess it's a race condition in one of the race conditions. (Yes that's totally what I meant to write)

One solution would be to use the spectator mode GUI for demo playback.