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Faster btCollisionWorld cleanup

Open Tomash667 opened this issue 7 years ago • 0 comments

World remove one object at time and recalculate some internal data. Need faster way to do this, at quiting we don't really care about correct cleanup.

Upgrade to new bullet physics, maybe there is some new function for this.

Tomash667 avatar Sep 30 '17 10:09 Tomash667