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New console/config commands

Open Tomash667 opened this issue 7 years ago • 0 comments

Console

  • change unit appearance: hair, mustache, bears, hair color, height
  • fix flags, F_ANYWHERE is not anywhere
  • better autocomplete -> tab, show list of choices
  • toggle var - switch bool value true <-> false, switch enum E0->E1->E2->E0 ...
  • changing quest state commands
  • bind f1 "toggle noai"
  • draw_flags += -= (gui, terrain, etc)
  • command echo on/off
  • wireframe mode
  • edit - builtin simple text editor
  • better reload shaders, use old version when failed
  • reconfigure command default values ingame (setdefault addunit.level = 5, addunit.level = max, addunit.count = random(2,3), restore addunit.in_arena)
  • console_pause, menu_pause, alttab_pause, journal_pause settings
  • inactive_update in console

New commands

  • command to remove cooldowns
  • force encounter
  • reset shop stock command, reset level items/units etc
  • spawnitem on ground command
  • slow anyone except players command
  • warp ? - show list of locations, warp in front of building/group
  • warp player to point on map/worldmap
  • warp to player/unit
  • play animation command
  • revive dead units command
  • change group relations with bandits to friendly or citizen to enemy (friend/unfriend)
  • lock/unlock commands for door

Config

  • select D3DCREATE_SOFTWARE_VERTEXPROCESSING or MIXED
  • STARTUP_TIMER in config
  • quickstart - quickload
  • path to data/saves/screenshots
  • screenshot settings (extension, is full)
  • configurable sleep time in game loop (-1 no sleep)
  • fps_limit var
  • ability to set up back buffer and other grapthical options (http://en.wikibooks.org/wiki/DirectX/9.0/Direct3D/Initialization)
  • configuration what to log
  • texture sampler settings in config
  • autojoin password
  • allow to disable normal, specular texture loading
  • loading modes (at start, when required, loading and releasing (max memory))

Tomash667 avatar Aug 07 '17 07:08 Tomash667