carpg
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New console/config commands
Console
- change unit appearance: hair, mustache, bears, hair color, height
- fix flags, F_ANYWHERE is not anywhere
- better autocomplete -> tab, show list of choices
- toggle var - switch bool value true <-> false, switch enum E0->E1->E2->E0 ...
- changing quest state commands
- bind f1 "toggle noai"
- draw_flags += -= (gui, terrain, etc)
- command echo on/off
- wireframe mode
- edit - builtin simple text editor
- better reload shaders, use old version when failed
- reconfigure command default values ingame (setdefault addunit.level = 5, addunit.level = max, addunit.count = random(2,3), restore addunit.in_arena)
- console_pause, menu_pause, alttab_pause, journal_pause settings
- inactive_update in console
New commands
- command to remove cooldowns
- force encounter
- reset shop stock command, reset level items/units etc
- spawnitem on ground command
- slow anyone except players command
- warp ? - show list of locations, warp in front of building/group
- warp player to point on map/worldmap
- warp to player/unit
- play animation command
- revive dead units command
- change group relations with bandits to friendly or citizen to enemy (friend/unfriend)
- lock/unlock commands for door
Config
- select D3DCREATE_SOFTWARE_VERTEXPROCESSING or MIXED
- STARTUP_TIMER in config
- quickstart - quickload
- path to data/saves/screenshots
- screenshot settings (extension, is full)
- configurable sleep time in game loop (-1 no sleep)
- fps_limit var
- ability to set up back buffer and other grapthical options (http://en.wikibooks.org/wiki/DirectX/9.0/Direct3D/Initialization)
- configuration what to log
- texture sampler settings in config
- autojoin password
- allow to disable normal, specular texture loading
- loading modes (at start, when required, loading and releasing (max memory))