carpg
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Combination of action rpg with roguelike.
Allow more 3d dungeon generation: - random room y (indoors different height - whole room) - stairs/angled corridors - building vb - slopes - holes - random room/corridor height -...
## Traps Different trap levels (weak, normal, strong, lethal). - sliding floor - bear trap - crushing ball - moving wall with spikes - crushing walls - lowering ceiling with...
- fix function names, Generate vs Spawn - common code for players and ai - convexSweepTest for bullets - unify error message for loading - rename City -> Settlement -...
Epic for changes that don't fit anywhere. ## Changes + spawning corpses with items in dungeons + iron golems spawn almost never + same armor for guards / militia (maybe...
Instead of walking on green area to transfer add "Zone" door. On use (E) act like green zone.
Crash GUID: 4fb7e9ad-77e6-47e4-8536-700218c1d7c2 Reported by: Savagesheep Crash in void QuestManager::Write(BitStreamWriter& f) when there are other changes then REGISTER_ITEM. Added some checking to prevent crash and log errors. Last errors reported...
- loading text files encoded as ascii or utf8 (or utf8 only), there should be check for BOM to inform there is something wrong if other encoding is used -...
I encountered a quite nasty bug which, as this issue's title says, resulted in blackscreen upon quitting the game. I was unable to get any picture back, ALT+F4 closed background...
Use scene renderer for: - inside buildings (SimpleScene) - outside location (QuadtreeScene) - inside location (PortalScene)