Tom Edwards

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I've listed three possibilities above, I'd like to hear what Avalonia team members think.

Could this be made compatible with #18879, which is for iOS?

I did a terrible job of explaining myself, sorry. My PR adds `IPlatformSingleViewApplicationLifetime` and `IPlatformSingleViewApplicationLifetime`, which could be implemented by your `ApplicationLifetime` class. This would avoid the need to define...

The new `BindingBase.Delay` property doesn't appear, even though the page says it's the reference for 11.3.0 and [that release has the property](https://github.com/AvaloniaUI/Avalonia/blob/d6edb46ce04f983892a61d3abf906014d3f5ec8d/src/Markup/Avalonia.Markup/Data/BindingBase.cs#L42).

Nice work so far. Some thought about the intended uses of gamepad input is required before further steps are taken. Discussions in the feature request suggest that this feature is...

You can get the fix by updating to 11.2.0-beta2

I dug into things and found that the non-exported method isn't a decision made by the SkiaSharp team, but a result of the mono/skia repo missing this upsteam bug fix:...

Our use case also requires encoding. It's reasonable to separate the two interfaces, but having them merged and throwing `NotSupportedException` is also OK. A way to retrieve a codec by...