Tom Arrow
Tom Arrow
One thing I think might be the issue is commands like this: ``` set(GOOGLETEST_PATH "/usr/src/googletest" CACHE PATH "Path to the googletest root tree. Should contain googletest and googlemock subdirs. And...
Ah, interesting. Okay so my change would then basically be to remove this part: ```message(STATUS "Checking for -std=c++14 support") CHECK_CXX_COMPILER_FLAG("-std=c++14" COMPILER_SUPPORTS_CXX14) if(NOT COMPILER_SUPPORTS_CXX14) message(FATAL_ERROR "The compiler ${CMAKE_CXX_COMPILER} has no C++14...
Alright, I'll prepare a PR if/when I find the time. Haven't done one for a while. Re. the flags, are you referring to your comment about windows-style flags? Bc all...
P.S. Compile settings I used, if relevant. ```sh -bsp -meta -verboseentities -flares -v -vis -saveprt -v -light -fast -dirty -style -super 2 -filter -patchshadows -nocollapse -nolightmapsearch -debugsamplesize ``` Game is...
Thanks! Would a different surface in another place of the map that doesn't have "map $lightmap tcgen lightmap" be able to cause this issue if it didn't affect this surface?...
Okay I tried new lightpasses, one without -fast, one without -style and one with just "-fast" and nothing else. Same result pretty much. I didn't post the map earlier because...
I might have narrowed it down a little bit. I moved the whole map from my last post more towards the center and above the 0 point on the Y...
Not sure if this could be in any way helpful but I tried compiling with GtkRadiant's q3map2 and the result has the same error, looks a little different however: ...
> i'd try something really simple like > > ``` > -bsp -meta -v > -vis -v > -light -fast -v > ``` > > -nocollapse or -nolightmapsearch was noticed...
Is this something you will look into fixing? I understand if you don't have the time, but just asking so I can decide whether it's worth waiting with finishing up...