Pixel RGB label behavior when zoomed in
Hi,
When I zoom in too much, the text label for the pixel color breaks. Initially everything is fine, as shown here:
But as I zoom in further, I get artifacts and the editor also starts to lag:

Delio
Hi Delio,
this is unfortunately a problem of the underlying nanovg text rendering system. I didn't consider it a huge issue so far, given that nobody needs to zoom in so far in practice. :)
Cheers, Thomas
Oh, I see, that is annoying. I agree that this does not inhibit the use of the viewer in practice, but it still seems wrong. Maybe just disable the text once the problematic zoom level is reached? This is also suboptimal, but still better than this weird behavior it has now.
Unfortunately, this problem can manifest a slight flickering at relatively low zoom levels on some of my machines, so the cutoff would have to be pretty early if it should capture all cases. Sounds like a decent suggestion for the more extreme cases, though. I'll add it.
Leaving this issue open as the current fix is merely hiding the underlying problem.