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Wiki?

Open 100xCode opened this issue 2 years ago • 8 comments

Why don't we have a wiki? Could you or someone else write one @TodePond? Or is it all "a secret"? -_-

100xCode avatar Oct 10 '22 12:10 100xCode

it's a secret :)

TodePond avatar Oct 10 '22 14:10 TodePond

At some point, I believe we should get a wiki... (idk when)

100xCode avatar May 22 '23 03:05 100xCode

Unofficial Community Wikipedia here we come

Magnogen avatar May 28 '23 12:05 Magnogen

Well I know a few things that aren't said anywhere: After double-clicking, the world regenerates. Now the part that isn't known is that 0-6 can set the amount of iterations of that generation happen. Also, + enables loop-around for the world and - disables it. Also, [SHIFT] + (Scroll) changes the brush size.

VINDI777 avatar Jul 02 '23 16:07 VINDI777

By right-clicking, you can cycle through a few different preset colors, including the background. By holding shift while in the color-select menu (you get there by double clicking the color square while it is not in any rules), you can grab either the top or bottom edges to make a gradient. I don't know what the circle modifier does (modifiers being things like the hexagon, witch adds chance).

inyourface34456 avatar May 16 '24 18:05 inyourface34456

These are all of the keyboard shortcuts I know:

  1. Alt+Scroll: Scrolls the paddles.
  2. Ctrl+Scroll: Scales the UI.
  3. Scroll: Zooms in and out in the grid.
  4. Alt: Default behavior is disabled.
  5. F: Resets grid scaling.
  6. E: Anamats zooming in, adds to the target (unknown how this works, requires further study, relevant code)
  7. Q: Anamats zooming in, subtracts from the target (unknown how this works, requires further study, relevant code)
  8. W: Moves the grid up
  9. S: Moves the grid down
  10. A: Moves the grid left
  11. D: Moves the grid right
  12. 0-9: Sets how many subdivisions to do when regenerating the world.
  13. R: Undoes the effect of Q and E
  14. = and -: Sets the edge mode (true, and false respectively)
  15. O: Toggles edge mode
  16. G: Enables and disables grid mode (the lines in-between the cells)
  17. Ctrl+S: Saves the paddle state in a .json file
  18. Ctrl+O: Loads the paddles from a .json file
  19. Ctrl+C: Copies the paddle config to your clipboard (.json format).

All modifiers:

  • Triangle (kind of like the equals sign in an equation, can be rotated, don't know what effect this has on the operator)
  • Hexagon (adds chance to the rule, non-liner chances, needs further research)
  • Circle (Adds symmetry in the x and/or y axis, and/or radius mode)
  • There was a "wide_rectangle" and "tall_rectangle", but those have been removed or are planned on being added. Effects are unknown.
  • All of the modifiers have unique unlock conditions, but they are simple enough you can just play around for 5 mins and unlock all of the tools

Other Stuff:

  • You can get a Multi-atom by right-clicking and dragging on an existing paddel.
  • You can swap color channels by removing all of the color boxes (just drag them out) and put the arrow pointing left or right. The channel that the arrow is on and the channel that the arrow is pointing at will swap.
  • You can do the same thing with with incrementing and decrementing, point the arrow up or down for incrementing or decrementing, respectively.

inyourface34456 avatar May 17 '24 12:05 inyourface34456

You have the first and second ones switched.

TeraByte-Official avatar May 28 '24 02:05 TeraByte-Official

@TeraByte-Official fixed lmk if anything else is wrong

inyourface34456 avatar May 28 '24 17:05 inyourface34456