ImportLDraw
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Holes in lego text when bricks imported with high resolution
it is very hard to see in object mode because everything is the same color, but if you change it so the text is a different color then the brick you see that it has holes in it. This is only the case for hi-res thought with standard and low res it does not have holes.
This isn't a really a bug in the importer. The problem comes from the part that defines the logo not handling beveling well.
I've written my own importer that you may find useful. https://github.com/cuddlyogre/ExportLdraw. There are a handful of available logos available you can render, as well as beveled parts with logos. At a quick glance, your issue does not appear to happen, but your input is welcome!