Matt
Matt
@KingPrimes it's fixed, rewardPool now populates on the websocket
what issues are you having running the project without them? they should be ignored in the hydration if you don't have them populated.
this isn't an error, if you read [where that return code is issued from](https://github.com/WFCD/warframe-status/blob/30a5eae0b60a27180ca956c4fa56f44568dbf2c7/src/controllers/wfinfo.js#L27), you'll see this is to protect against actual errors. I have no plans to publish the...
you'd have to write something for yourself, because that data is generated externally, we don't do any data processing on it (as you can see in our server code)
drafting, this won't work till i nuke out precommit-hook
@dependabot rebase
yes, that is how lint-staged works in general. you can ignore them by providing a lambda in your config instead of a json-formatted config file, like in lint-staged's [ts example](https://github.com/lint-staged/lint-staged#example-run-tsc-on-changes-to-typescript-files-but-do-not-pass-any-filename-arguments)
agreed
blocked by parcel-bundler v2's release, as interacting with electron & react should be better there
add a class to the body and read in something from the head? dunno beyond that