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Make abillities consume a resource to function

Open xorinzor opened this issue 1 year ago • 5 comments

Currently it appears the backpack can have it's ability enabled indefinitely without costing anything. This seems pretty overpowered and unbalanced.

I'd recommend implementing a cost for the ability to be enabled, whether that's draining your EXP, consuming items, consuming a fluid from the tank, etc.

This way players would have to at least put in some effort in order to keep benefitting from the backpack ability.

xorinzor avatar Dec 29 '22 15:12 xorinzor