Travelers-Backpack
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Make abillities consume a resource to function
Currently it appears the backpack can have it's ability enabled indefinitely without costing anything. This seems pretty overpowered and unbalanced.
I'd recommend implementing a cost for the ability to be enabled, whether that's draining your EXP, consuming items, consuming a fluid from the tank, etc.
This way players would have to at least put in some effort in order to keep benefitting from the backpack ability.