Ishiiruka
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Ability to store data between frames.
I'm not entirely sure about that but I heard some shaders like shader-based SSAA require the ability to store data between frames(you can check SSAA shader from PsxFX for this). https://forums.dolphin-emu.org/attachment.php?aid=14247 Related: A way to store model view projection information between frames (camera based motion blur). And beyond that, store information for temporal AA