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Ability to store data between frames.

Open ADormant opened this issue 9 years ago • 0 comments

I'm not entirely sure about that but I heard some shaders like shader-based SSAA require the ability to store data between frames(you can check SSAA shader from PsxFX for this). https://forums.dolphin-emu.org/attachment.php?aid=14247 Related: A way to store model view projection information between frames (camera based motion blur). And beyond that, store information for temporal AA

ADormant avatar Jan 12 '16 09:01 ADormant