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1.20.1 Game Crash

Open Slash-Young opened this issue 1 year ago • 2 comments

  1. This module is not compatible with shader.
  2. When the building is too large or built too many times, it will cause a crash. I think this is related to the poor rendering or the bad memory management. Trash memory needs to be cleared in time.

Slash-Young avatar Dec 06 '24 10:12 Slash-Young

Here is another crash when finishing a building. With shaders installed as well, not sure if it's actually related. https://mclo.gs/TxcHpgq

florensie avatar Mar 09 '25 09:03 florensie