TOCropViewController 3.0.0 error on build with XCode
Describe the bug I have a problem building my app with the latest version of your library.
Here are the errors shown by Xcode:
TOCropViewController ../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m ../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:62:9 Use of undeclared identifier 'UIGlassEffect'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:62:24 Use of undeclared identifier 'glassEffect'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:62:39 Use of undeclared identifier 'UIGlassEffect'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:63:9 Use of undeclared identifier 'glassEffect'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:64:65 Use of undeclared identifier 'glassEffect'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:65:20 Property 'cornerConfiguration' not found on object of type 'UIVisualEffectView *'; did you mean 'pasteConfiguration'?
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:65:43 Unknown receiver 'UICornerConfiguration'; did you mean 'UISceneConfiguration'?
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:65:65 No known class method for selector 'capsuleConfiguration'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:107:71 No known class method for selector 'prominentGlassButtonConfiguration'
../ios/Pods/TOCropViewController/Objective-C/TOCropViewController/Views/TOCropToolbar.m:136:66 No known class method for selector 'clearGlassButtonConfiguration'
To Reproduce Steps to reproduce the behavior: Run an application with TOCropViewController version 3.0.0 and XCode 16.2
Do I need to do anything specific to make the app run, or is there an error in the library?
Thank you
Hi @dani1993!
Thanks for letting me know! I was curious if needing to continue supporting Xcode 16 would be necessary.
I pushed a new version yesterday that gates out the Liquid Glass code on non-Xcode 26 builds, so hopefully this is fixed now. Please test it and let me know how you go! Thanks!