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Cargo subcommand to automatically create universal libraries for iOS.

Results 20 cargo-lipo issues
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Any plans for adding support for Catalyst (i.e. UIKitForMac)? It seems that UIKitForMac is not the same as x86_64, for example, it may require some extra flags to be passed...

I'm archiving a build for my project and I'm getting 100 of these warnings when it comes to the pod that interfaces with rust `warning: (arm64) could not find object...

through https://github.com/godot-rust/godot-rust/issues/538 it came up that this might be a problem rooted in `cargo-lipo` this is the output that gets generated over and over since upgrading to rust 1.45: ```...

Have you tried cargo lipo binaries with Xcode 11 + iOS 13? Any idea why I might be getting warnings in Xcode like this: ``` Building for iOS, but linking...

I thought rust supports bitcode generation. How can I make `cargo lipo` build such libraries?

These would first depend on support for these targets in rustup, tracking here: https://github.com/rust-lang-nursery/rustup.rs/issues/1405 Support in cargo-lipo would require changing the "universal" output directory to distinguish between iOS, watchOS, and...

It was last updated 2 years, should do a bump for 3.2.0 release. Also, please tag the 3.2.0 release :)

I'm using the nightly channel so pre-built iOS targets are not available. I can do: ``` cargo build -Zbuild-std --target=aarch64-apple-ios ``` and everything builds as expected. Trying this with `lipo`...

``` cargo install cargo-lipo Updating crates.io index Downloaded cargo-lipo v3.3.0 Downloaded 1 crate (26.0 KB) in 1.29s Installing cargo-lipo v3.3.0 Updating crates.io index Downloaded heck v0.3.3 Downloaded cargo_metadata v0.6.4 Downloaded...

Closes: https://github.com/TimNN/cargo-lipo/issues/55