ACNetGLSL
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ACNet (Anime4KCPP Net) re-implemented in GLSL for real-time anime upscaling
enabled?
How to know if it is enabled? what should I read when doing shift I +2?
What are the differences between the shader files in `shaders/`? The README suggests using just `ACNet.glsl`, but there are three others in this repo.
Hi, Is there any benchmarking results to see how it compares vs Anime4K shaders? Does it provide a better or worse quality for the same computation?
I installed the shaders for my mpv player and it shows it's enabled. But is there a way to toggle it on and off? I want to see the quality...
HI,我是在 Anime4K 那边过来的,麻烦请问,您这个 GLSL 如何在 mpv-android 上使用啊 When playing the video, press Shift + i and then 2 to check if it is enabled.这一步无法操作啊